Skip to main content
Virtual Event

Game On! Virtual Reality and Other Games as Active-Learning Strategies


Total Credits: 0.1 CEUs

Facilitator:
Mrs. Spencer L. Galvan
Duration:
1 Hour

Dates



Description

Explore active-learning strategies for your classroom and experience virtual reality firsthand! This session demonstrates new technology and activities to re-energize and re-engage students while maintaining high educational standards. Participants play Blooket, explore VR apps, and learn how to turn their city into an interactive exhibit where students can explore and create. No technical experience is needed.

By the end of this workshop, participants will be able to:

  • Participants will demonstrate the ease of using educational games and virtual reality apps in the classroom.
  • Participants will select at least 3 ideas for active learning activities or games to energize and motivate students in their classes.
  • Participants will identify potential sites and people for students to learn from in their city.

The duration of this webinar is one hour, which is equal to 0.1 Continuing Education Units (CEUs). 

Certificate and CEUs for Webinars

Learners will have the option to earn a certificate of attendance or a certificate with Continuing Education Units (CEU) upon completion of the webinar. To earn a certificate with CEUs, the learner must successfully pass the learning assessment with a score of 80% or higher. All learners must complete the post-event evaluation to earn credentials. 

The duration of this webinar is one hour, which is equal to 0.1 Continuing Education Units (CEUs). 


Facilitator

Mrs. Spencer L. Galvan's Profile

Mrs. Spencer L. Galvan Related Seminars and Products

Assistant Professor

St. Philip's College


Spencer Galvan has been teaching for 13 years and is currently Assistant Professor of Spanish and the Spanish Discipline Lead at St. Philip's College.  She also teaches Humanities, Mexican-American Fine Arts Appreciation, and Education courses at SPC and is a member of an extended reality research team aimed at multidisciplinary integration of VR and AR in the classroom.  A graduate of Schreiner University and Texas Tech University, Spencer has dedicated years to researching language learning and educational best practices and has a passion for using scavenger hunts, experiential learning, service learning, games, competitions, technology, and virtual reality in the classroom.  She has lived in Texas and Spain, and has spent time traveling in the U.S., Spain, the Dominican Republic, Mexico, Puerto Rico, Panama, Italy, and France.  She runs a farm in south Texas with her loving husband and children.